![]() ![]() White Magic - White Magic Lv.1 - M.Defense 10% Up - White Magic Lv.2 - Staff Lore - Self-Healing - White Magic Lv.3 - Abate Water - Angelic Ward - White Magic Lv.4 - M.Defense 30% Up - White Magic Lv.5 - Epic Group-Cast - White Magic Lv.6 - Conservation of Lifeīlack Magic - Black Magic Lv.1 - Rod Lore - Black Magic Lv.2 - Abate Fire - Damage Dispersion - Silence Immunity - Black Magic Lv.3 - Black Resonance - Black Magic Lv.4 - M.Attack 20% Up - Black Magic Lv.5 - Pierce M.Defense - Black Magic Lv.6 - Group-Cast AllĬhivalry - Stomp - Two-Handed - P.Defense 10% Up - Ironclad - Protect Ally - Shield Strike - Shield Lore - Vengeance - Sword Lore - Full Cover - Dual Shields - P.Defense 30% Up - Chivalrous Spirit - Super Charge Martial Arts - Strong Strike - Knuckle Lore - Inner Alchemy - HP 10% Up - Invigorate - Hidden Dragon - Qigong Wave - Blind Immunity - P.Attack 10% Up - HP 20% Up - Pressure Point - HP 30% Up - Phoenix Flight - Natural Talent Miscellany - Late Bloomer - Examine - Treat - Divining Rod - Dungeon Master - Mislead - Prayer - MP 10% Up - Endure - Poison Immunity - JP Up - Flee - Lure Enemy - Stand Ground - Mimic Spend money to buy off the enemy and end the battle. Restore one enemy's HP and make the target pay pg equal to the number of HP recovered.įor five turns, damage, recovery, and the HP/MP/BP required for actions will be double the usual for all allies and enemies.įor five turns, damage, recovery, and the HP/MP/BP required for actions will be half the usual for all allies and enemies. Use this ability with the Send command to gift an amount equal to your level times 25 pg to a friend who summons this action using Summon Friend. Note that this effect does not stack with similar effects from items, but the bonus from multiple characters using this ability does stack.**(See below) Has a 50% chance to deal double damage and a 50% chance to deal none.Įarn 1.5 times more money than normal after a battle. Large BP drink (restores 3 BP): 100,000 pg Medium BP drink (restores 2 BP): 10,000 pg Purchase a BP recovery item and use it on one target. Spend your level times 50 pg to deal damage to one target that is equal to the money spent. Halve the damage you suffer for five turns by spending money equal to half the damage. Purchase a recovery item and use it on one target. The ally with the most HP protects you when you suffer a single-target physical while your HP is below 20%. Note that the success rate of the sale depends on the item. Make an enemy buy a recovery item from you at 2.4 times the selling price. Spend your level times 50 pg to raise the target's Critical Rate by 300% for four turns. Ringabel wears a black pinstripe suit, grey overcoat and top hat, and grey shoes with silver tips. Tiz's variant of the outfit has a red pinstripe suit with gold buttons, gold-tipped brown shoes, a black overcoat and top hat, and white frills at the bottom of his sleeves and pants. The male version of the outfit is similar in appearance to Chairman Profiteur's, consisting of a pinstriped-suit with large buttons, an overcoat, white gloves, a large gold watch worn around the neck, and a very tall top hat with a red ribbon wrapped around the bottom. Her pearls and the gem on her ring are cyan-colored. Edea's variant of the outfit has a red bodice with puffy sleeves and the skirt and hat are white with lilac trim. She wears a large pearl necklace and a ring with a huge blue gemstone on her left hand. Agnès's variant of the outfit has no sleeves and her dress and hat have a similar black and white coloration to her Freelancer outfit. The female version of the outfit consists of a dress, a wide-brimmed hat, black shoes, elbow-length gloves, and extravagant jewelry. ![]() The Merchant is decked out in fancy clothing befitting their specialty in wealth. ![]()
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